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Devlog

  • Journal Entry 4
    April 16, 2023 by Happy_Hat
    Date: 16.4. Activity: - reduced maximum health to 3 to incentivize actually avoiding the fireballs - reduced speed at which the cube is pushed to force the player to hide from fireballs - inecerased t... Continue reading
  • Journal Entry 3
    March 31, 2023 by Happy_Hat
    Date: 31.3 Activity: - implement the level design Notes: I've noticed 2 things which will need to be adressed. (Curently are left as they are.) a) Ceilings are bit unconfortably low, but notings game... Continue reading
  • Journal Entry 1
    March 26, 2023 by Happy_Hat
    Date: 26.3. Activity: - Prepared Turret and TurretBullet prefabs Notes: I essentially reused stuff made during scripting walkthrough, althrough some modifications had to be made. The biggest issue was... Continue reading
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